How to Create a UE4 Package Project Using Command Line
A Step-by-Step Guide on Creating UE4 Package Projects Using Command Line
Unreal Engine 4 (UE4) is a powerful tool for creating stunning interactive experiences. While many developers are familiar with packaging projects using the UE4 Editor, there are times when utilizing the command line can be more efficient. In this blog post, we will walk you through the process of creating UE4 package projects using the command line interface.
Setting Up Your Environment
Before we dive into packaging projects, ensure that you have UE4 installed on your system. Make sure that the engine binaries are added to your system’s PATH variable so that you can access them from the command line.
Creating a New UE4 Project
To create a new project using the command line, open your terminal and navigate to the directory where you want your project to be located. Use the following command to initiate a new project:
ue4 newproject -game -template="Template_Name" MyProject
Replace “Template_Name” with the desired template name and “MyProject” with the name of your project. This command will create a new UE4 project in the specified directory.
Packaging Your Project
Once you have completed your project, it’s time to package it for distribution. Use the following command to package your project:
ue4 package MyProject -platform=Platform_Name
Replace “MyProject” with the name of your project and “Platform_Name” with the desired platform for packaging, such as Windows, Mac, Android, etc. This command will generate a packaged build of your project ready for distribution.
Final Thoughts
Using the command line interface to create and package UE4 projects can streamline your workflow and increase productivity. Experiment with different commands and options to discover the most efficient way to work with UE4 from the command line.